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Heroes / Grove Warden

Grove Warden

Druid · Support, Control

A tier

A steady early hero that stops the front enemy's first attack and later shields teammates who have no armor.

Stats by level

Level power health armor speed
Level 11612
Level 21613
Level 31823

Abilities

Unlocks at level 1

Strike

Main attack, melee. Deals its power as physical damage to the front enemy.

Also on: Berserker, Cutpurse, Guildmaster, Martyr, Paladin, Peddler, Sellsword, Shieldbearer, Skullsplitter, Squire, Thornweaver, Warchief, Wildheart

Unlocks at level 1

Hold

Start of battle. Puts Held on the front enemy.

Also on: Illusionist

Unlocks at level 2

Brace

End of each round. Regains 1 armor per level (1, 2, 3), up to its starting armor or its Brace amount, whichever is higher. A hero with no armor still braces.

Also on: Crusader, Sellsword, Shieldbearer, Squire

Signature · Unlocks at level 3

Barkskin

End of each round. Every friend with 0 armor gains 1 armor.

How to use Grove Warden

Best position: front or middle.

Hold makes the front enemy skip its first attack, which matters a lot when that enemy hits hard.

Barkskin at level 3 gives 1 armor each round to every ally with none. That blocks a whole hit for each of them, every round.

Its own damage stays low throughout. Treat it as protection rather than a damage dealer.

Good teammates

Tier by stage of the run

Early B · Middle A · Late A. Middle of the pack at every stage, and a fine filler.

Other Druid heroes

Thornweaver · Wildheart