Amarantine.win Play the game

Synergies

Front line and sustain

A sturdy hero in front, healing behind, and enough time for your damage to win.

This is the foundation almost every team is built on. Your first slot takes most of the melee attacks, so a hero who can stand there for several rounds gives everyone behind more time to act.

Who goes in front

Who keeps them alive

How to use it

Don’t overdo it. Two pure supports can leave you short of damage, and the fatigue damage that starts in round 15 means you can’t win by surviving forever. One strong front-liner and one source of healing or protection is often enough, with the other three slots going to damage.

Also watch out for area attacks. A strong tank does nothing against Thunderclap hitting your whole team, so extra health on the back line matters in the late floors.

Heroes in this pattern