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Synergies

Gold teams

Make gold into armor, damage and more gold, with the Merchant heroes.

Most teams should spend everything they earn, but the Merchant class turns a full purse into strength. A gold team is especially useful when you don’t expect many more Shops and your gold has nowhere else to go.

Earning more

Spending it in battle

Best champions

How to use it

Decide how much to keep. Several of these effects work in steps. Guildmaster’s armor rises every 10 gold, and Bounty Hunter’s damage every 15, so being just over a threshold is better than being just under it.

Some heroes spend while others save. Alchemist and Sellsword use up the gold that Guildmaster and Bounty Hunter want to keep. Decide what your team needs most rather than fielding all of them.

Look at your route. If there’s a Shop ahead, copies of your core heroes are usually a better buy than a slightly bigger purse. This plan really shines late in a run, when there’s less left to buy.

Watch out for thieves. Goblin Looters and Tax Collectors can steal your gold during a fight. Kill them to get it back.

Heroes in this pattern